ASK THE TRUTHPSYCHIC CASE FILES

HOW TO PLAY

Ask less. Understand more.

Read the impossible event. Choose which fixed proposition deserves an answer next.

01

Read the surface

Establish the people, places, objects, and time boundaries. Every public fact is dependable.

02

Choose a question

The medium offers a hand of five questions at a time; ask one and a new card is drawn. Each answer is a fixed Yes or No and costs 1 Resolve either way, because a No is evidence too. Skipping is free. Stuck? Redraw the hand or ask for a hint; both only lower your rating a little.

03

Connect facts

Mark suspects, pin answers and keep your own notes. These are your judgments; the game does not make deductions for you.

04

Submit one truth

Name the responsible person, method, and motive whenever you feel ready, as often as you like. A miss tells you how many of the three parts were right; if you are on the right track but short of evidence, it tells you which kind of clue is missing. You cannot fail: Resolve, hints and wrong theories only shape your rating, never whether you reach the truth.

REMEMBER

Every answer has a cost. Choose what matters.

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